Minecraft skin editors default player skin, «Steve», as it appears in-game. The alternate default player skin, «Alex», as it appears in-game.
This article is about custom player skins. For world textures, see resource pack. Skins refer to the textures that are placed onto a player or mob model. If a skin with transparent pixels on the first layer is uploaded, the transparent pixels will render as black pixels in-game.
A skin can also refer to other textures in the game, such as block textures, item sprites, mob skins, etc. A list of these can be found here. Skeleton mobs can use typical player skins as well, but keep in mind that they have their skinny arms and legs. If a skeleton mob skin is used as a player’s skin, their legs and arms will not be skinny. In order to use the player skin for zombies and zombie pigmen, you must align it to the correct place on the .
A player can only change their character’s skin if they have purchased Minecraft. Skins also have the option of having 3 or 4 pixel wide arms, which can be changed on the profile page as well. This page would benefit from the addition of more images. Please remove this notice once you’ve added suitable images to the article. The specific instructions are: Add the remaining Alex skins to the table below. A variety of Alex skins available in the Legacy Console Edition. Left to right: Tennis, Tuxedo, Athlete, Default, Swedish, Cyclist, Prisoner, and Boxer.
8 of which are based on the Steve model and the other 8 based on the Alex model, wearing different outfits and skin colors. There are also a few other skins with the name of Alex or Steve, but they aren’t default, such as developer Alex or party Steve. A blond Steve in a tennis outfit and a sweatband. A darker version of Steve with a sleeveless top, a gold medal necklace, and track pants.