Enter the characters you see below Sorry, we just need to make sure you’re not a robot. This is not an official downloadable minecraft maps for xbox 360 history or changelog. This article is about previous updates for the Legacy Console Edition.

The following list is organized by the release version and cycle equivalent to the PC version. Added the features of the Update Aquatic. Added new kelp and sea grass underwater flora. Added trapdoors, pressure plates, and buttons for every type of wood. Added bubble columns that are created by underwater magma blocks or soul sand.

Bubble columns push players and mobs to the surface, or drag them under. Added the conduit, a block that provides underwater players with a powerful Status Effect. Added the Turtle Master, Slow Falling and Decay status effects, as well as their corresponding potions and tipped arrows. Added buried treasure explorer maps that will lead you to buried treasure chests. Added fish mobs: cod, salmon, pufferfish, and 3,584 types of tropical fish.

Added phantoms, mobs that hunt down players who haven’t slept in 3 days. Added sea turtles, mobs that travels the world but always returns home. Added drowned, monsters that attack players who go underwater. Added new warm, lukewarm, and cold ocean biomes. Added a new tutorial world to show the player how to use the new features. Internal changes related to future Xbox 360 Edition Update Aquatic save transfers.

Refresh of Bedrock Edition upsell messages. Optimized Beacons: This will allow a larger number of beacons to be placed before any noticeable fps decrease. Fixed a crash that would occur when trying to load a chunk with a Bed in it. Added Chat message to inform users once they reach the maximum number of Ender Crystals in a world. Error codes have been added to Network error messages. Save file can be corrupted when flying over the Sky Barrier. The Player could experience severe FPS drops when then Enderdragon spawn particles.

Sharpness Particles Replaced by rain drops. Sticky Pistons do not pull chests back. Vertical pointing Dispensers spawn mobs in the wrong positions. Mining Fatigue has little to no effect. The comparator detects 6 power for a cauldron instead of 3. Parrots that have been tamed disappear after moving away from them. Tamed Ocelots and Wolfs shouldn’t despawn now either.

Water collected using a bucket that is past the world’s limit can place water that doesn’t move. Farming Beetroot has a net loss overall when harvesting. Fixed a crash when loading a pre 1. 8 save with Cooked Fish in an Ender Chest. Fixed a bug where Endermen weren’t teleporting upon taking damage directly from Players.

Fixed a bug where some mobs weren’t correctly chasing players through doors. Fixed a bug where mobs could breed through walls and fences. Fixed a bug where players could sometimes enter a round of Levitation Potions in Tumble without any Potions. Fixed a bug where Cauldron sound effects were louder than intended. Fixed a bug where fuel in Brewing Stands was consumed at the wrong time.

Fixed a bug where Zombie Pigmen stayed angry at dead players. Fixed a bug where placing a large number of beacons filtered by stained glass would cause the game to crash. Fixed a bug where the player would take damage or be placed within the block above when exiting a Minecart. Fixed a bug where the Ender Dragon could be trapped in a Boat and killed easily. Fixed a bug where Grass Path blocks mined with the Silk Touch Enchantment would give the player a Dirt block. Fixed a bug where the Beacon’s secondary power could not be activated without having the primary power activated as well. Fixed a bug where Mounted mobs could not breed.

Optimised the block updating of Chest Blocks causing frame rate issues in worlds with a large number of chests. Pistons can now move small chests but only if the new position would have been valid for players to place a new chest. Change to explosions so that TNT cannons in Mashup worlds work as they used to. Pistons of both types can’t move Cauldrons. Placing a bed next to a cactus crashes the game.

Unable to place vines under torches. Fixed a bug where Animals are not running away when hit on Peaceful Difficulty. Fixed a bug where Tamed Horses with no items equipped despawn after a Player leaves the area. Fixed a bug where Comparators would not register Chest and Trapped Chest size changes. Fixed a bug where Rails and Torches couldn’t be placed on Glowstone, Sea Lanterns, Glass, or Ice. Fixed a bug where Flowerpots, Doors, and Pumpkins couldn’t be placed on Glass. Fixed a bug where Redstone, Levers, and Buttons couldn’t be placed on Pistons.